Close
Close
Browse Categories







Top 100 Products
01.Electronic Advanced Squad Leader Rulebook

Electronic Advanced Squad Leader Rulebook
by Multi-Man Publishing

This Electronic Edition of the ASLRB (or eASLRB) was created from brand-new layouts of rules Chapters A-G incorporating all known errata (as of August 2020). It also includes the complete Chapter H; and Chapters J, K, W and associated charts; as well as a few useful appendices and a comprehensive index. In other words, all the core rules. MMP plans to update older chapters and add additional chapters...   [click here for more]
02.Stargrave: Science Fiction Wargames in the Ravaged Galaxy

Stargrave: Science Fiction Wargames in the Ravaged Galaxy
by Osprey Publishing

In a galaxy torn apart by the Last War, vast pirate fleets roam from system to system, robbing, extorting, and enslaving. Amidst this chaos, thousands of independent operators – smugglers, relic hunters, freedom fighters, and mercenaries – roam the dead stars in small ships, scratching out a living any way they can. In Stargrave, players take on the role of one of these independent operators,...   [click here for more]
03.Chrome Hammer Ascension

Chrome Hammer Ascension
by Nordic Weasel Games

Sometimes you just want an elf and a ghoul to go shoot at each other in the cyberized back alleys of neo-berlin. * * * * * Welcome to Chrome Hammer Ascension. In this solo campaign game your gang of punks will attempt to take on the mega-corporations of the ascended world. Dragon CEOs run pharmaceutical companies while flame demons prowl the back alleys and kobold zealots...   [click here for more]
04.ASL Journal Bundle

ASL Journal Bundle
by Multi-Man Publishing

This is a combined bundle of all ASL Journals #1-#10 and includes most materials from those ASL Journals. ASL Journal #1 ASL Journal #2 ASL Journal #3 ASL Journal #4 ASL Journal #5 ASL Journal #6 ASL Journal #7 ASL Journal #8 ASL Journal #9...   [click here for more]
05.Far Distant Ships

Far Distant Ships
by Long Face Games

A quick playing set of rules covering fleet actions in the age of sail where linear tactics were to the fore. The aim of these rules, which draw upon techniques and concepts from LFG’s “Cannon, Cross and Crescent”  combined with a development span covering some 20 years has been to develop a quick play set that focusses on the command and control aspects of the battle, allowing large battles...   [click here for more]
06.Wargamers Guide to Up Front

Wargamers Guide to Up Front
by Relative Range

The Wargamers Guide to Up Front Finally available in PDF format, here is the ultimate collection of articles for the Avalon Hill Game Company classic: Up Front. This book was originally printed in the late 1990s as a limited run and consolidates and expands upon the content distributed through the Relative Range newsletter. In addition to loads of variants and analysis,...   [click here for more]
07.ASL Annual Bundle

ASL Annual Bundle
by Multi-Man Publishing

This is a combined bundle of all ASL Annuals that have been printed and includes all materials from those ASL Annuals. ASL Annual '89 ASL Annual '90 ASL Annual '91 ASL Annual '92 ASL Annual '93a ASL Annual '93b ASL Annual '95 ASL Annual '96 ASL...   [click here for more]
08.Harpoon V

Harpoon V
by Admiralty Trilogy Group

Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
09.Modern Chinese Maritime Forces

Modern Chinese Maritime Forces
by Admiralty Trilogy Group

      Modern Chinese Maritime Forces, by Manfred Meyer, a noted artist and illustrator, provides up-to-the minute information on Chinese sea power. It lists all Chinese state vessels – not just the People’s Liberation Army Navy, but the Coast Guard, China Maritime Surveillance, China Fisheries law Enforcement Command, and many other state-sponsored agencies that carry out China’s...   [click here for more]
10.Harpoon V (Chinese language)

Harpoon V (Chinese language)
by Admiralty Trilogy Group

Harpoon V Rules Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles,...   [click here for more]
11.FEAR OF THE DARK skirmish wargame

FEAR OF THE DARK skirmish wargame
by Davi Suki

What is Fear of the Dark? Fear of the Dark is a solo horror skirmish wargame set in the worlds of madness created by H.P. Lovecraft. Solo as this game is designed to be played alone, just you trying to make your warband survive another day. Although it could be played with two or even three players in cooperative mode, that is, fighting together against the forces of darkness....   [click here for more]
12.Naval SITREP #60 (April 2021)

Naval SITREP #60 (April 2021)
by Admiralty Trilogy Group

The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #60 was published in April of 2021. Table of contents:   Harpoon V Scenario: Bugout (with supporting annex data) From...   [click here for more]
13.THW Classics Presents: FNG 2nd Tour

THW Classics Presents: FNG 2nd Tour
by Rebel Minis

THW Classics Presents: FNG Second Tour (FNG2T) “We're going back boys...” FNG Second Tour (FNG2T) is the second edition of FNG. We've streamlined the mechanics and kicked up the realism. FNG2T gives you what you need to run your grunts...   [click here for more]
14.Five Leagues from the Borderlands 2E

Five Leagues from the Borderlands 2E
by Nordic Weasel Games

Welcome to the edge of civilization, where brigands rule and where the shadows are long. In tiny villages, people huddle in fear as terrors prowl the night. Out here, your word is as good as your sword and nobody will miss you. Five Leagues From the Borderlands is a set of solo miniatures rules for fantasy campaign games. Taking inspiration from gritty "medieval-fantasy" like The Black...   [click here for more]
15.Five Parsecs Bug Hunt

Five Parsecs Bug Hunt
by Nordic Weasel Games

Maybe they don't show up on infra-red at all.. * * * Welcome to Five Parsecs Bug Hunt. Roll up your characters and delve into a solo campaign game fighting horrid aliens, completing objectives and hoping to hang on while the evac shuttle arrives. Your characters will progress from mission to mission (if they survive) gaining experience and reputation, while engaging...   [click here for more]
16.Ruthless: A Stranger with a Gun

Ruthless: A Stranger with a Gun
by Fireball Forward

For decades the Blanco family has run the town of San Luis on the New Mexico border. So, they didn’t take to kindly to John Bannon when he rode into town and made himself the sheriff. Soon the silver mines, saloons and stage-coach were all working for him. Tensions between the Blancos and Bannon were boiling over when a quiet stranger with a wicked gun rode into town. Who will win control of...   [click here for more]
17.Wargame Bundle. Blitzkrieg in the West 1940. 192 Wargame Scenarios. 25% Saving!

Wargame Bundle. Blitzkrieg in the West 1940. 192 Wargame Scenarios. 25% Saving!
by MGK Military Simulations

Ok team, you may have seen the individual scenario volumes for the French, British, Dutch and Belgians vs the Germans. Well, here they all bundled together at 25% off the total price (or one volume free, take your pick). At a whopping 192 Scenarios and 2,206 pages this should satisfy your hunger for early war gaming and history. If you are not sure, there are more details and previews available under...   [click here for more]
18.America's Navy

America's Navy
by Admiralty Trilogy Group

America’s Navy lists all the US Navy warships in service between 1955 and the present day, as well as some US Coast Guard ships and other vessels. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and  any modifications and refits over time,...   [click here for more]
19.Russia's Aircraft

Russia's Aircraft
by Admiralty Trilogy Group

Russia’s Aircraft lists aircraft in service between 1955 and the present day in Naval Aviation (AVMF), the Military Air Force (VVS), and the Air Defense Forces (PVO), and Long-Range Aviation (DA). It can be used as a sourcebook for Harpoon, fifth edition. Organized as a collection of annexes, it provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
20.Planet 28 - Simple narrative skirmish rules

Planet 28 - Simple narrative skirmish rules
by Mammoth Miniatures

Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts. Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable. Rules include - customer character creation. basic weapons and custom weapon...   [click here for more]
21.Brutal Quest - Narrative skirmish rules based on the planet 28 engine

Brutal Quest - Narrative skirmish rules based on the planet 28 engine
by Mammoth Miniatures

Brutal Quest is a fantasy narrative skirmish game, built on the Planet 28 rules engine. Brutal quest is designed to provide you with a set of simple wargames rules, allowing for fast and exciting games of minaiture combat with warbands of kitbashed characters. These rules can also be expanded with the in deptch campaign and narrative systems included, Allowing you to add roleplay sessions, individual...   [click here for more]
22.Russia's Navy

Russia's Navy
by Admiralty Trilogy Group

Russia’s Navy lists all Soviet and Russian warships in service between 1955 and the present day, as well as some Border Patrol ships and other vessels. It  is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over...   [click here for more]
23.A Billion Suns: Interstellar Fleet Battles

A Billion Suns: Interstellar Fleet Battles
by Osprey Publishing

A Billion Suns is a wargame of interstellar combat that puts you in command of fleets of powerful starships, from squadrons of agile, but fragile, fighters, to hulking and powerful capital ships. When combined with some spaceship miniatures, a tape measure, a deck of playing cards and some dice, this rulebook provides everything you need to play exciting and tense tabletop games of interstellar...   [click here for more]
24.FEAR OF THE DARK wargame de terror en solitario

FEAR OF THE DARK wargame de terror en solitario
by Davi Suki

Fear of the Dark es un juego narrativo de miniaturas ambientado en los mundos de H.P. Lovecraft con la particularidad de que es un juego diseñado para ser jugado en solitario, aunque podría jugarse con dos o tres jugadores en modo cooperativo, o sea, luchando juntos contra las fuerzas de la oscuridad. “...es un juego narrativo en solitario de escaramuzas de miniaturas...” Narrativo ya que...   [click here for more]
25.TtS! For King and Parliament - Marlowe to Maidenhythe scenario eBook

TtS! For King and Parliament - Marlowe to Maidenhythe scenario eBook
by To the Strongest!

The 66 page Marlowe to Maidenhythe scenario eBook is a digital file, designed for the TtS! For King and Parliament English Civil War rules but useful with other rule systems too. The PDF contains twelve free-standing fictional scenarios set in the counties of Buckinghamshire and Berkshire during the English Civil War. They tell the story of a series of clashes between Sir John Boulters (for the...   [click here for more]
26.Ruthless: I Rode with Custer

Ruthless: I Rode with Custer
by Fireball Forward

Ever since that fateful day when George Armstrong Custer’s battalion of the Seventh Cavalry met its fate on the Little Bighorn River, men made careers by selling their stories claiming to be the sole survivor.  By the 1950s the last of these men, as well as the Sioux and Cheyenne participants, were in their twilight years.  They all vied for a chance to tell the tallest tale and have their story...   [click here for more]
27.America's Aircraft

America's Aircraft
by Admiralty Trilogy Group

America’s Aircraft lists the US Navy, US Coast Guard, and US Air Force aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes many...   [click here for more]
28.NUTS! 4th Edition

NUTS! 4th Edition
by 2 Hour Wargames

NUTS!  4th Edition What: Wargame/RPG rules for World War II. Scale: Man to man combat. 1 figure equals 1 man; 1 model equals 1 vehicle. Your Role: Players can command from one squad to a platoon of infantry or from one platoon to a company of tanks. Playability: Designed for solo, same side and head to head play. NUTS can be played in a variety of ways: • You...   [click here for more]
29.Pulp Alley 2E - Core Rules PDF

Pulp Alley 2E - Core Rules PDF
by Pulp Alley

The thrilling Pulp Alley game in PDF format. Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop. PLAY SOLO, CO-OP, or VERSUS! Fast-play rules capture the thrilling pace of the pulps and cliffhanger serials! Create your own characters - quick and easy. Players never...   [click here for more]
30.Blitzkrieg Commander IV

Blitzkrieg Commander IV
by Pendraken Miniatures

Blitzkrieg Commander is an exciting wargame that allows you to recreate battles of the Second World War using miniatures on a tabletop. - Suitable for any scale miniatures, from 2mm right up to 28mm. - Simple command system that emphasises the fog of war. - Effective mechanism for casualty resolution. - Flexible figure ratio meaning one base represents a platoon. - Minimal setup...   [click here for more]
31.Blitzkrieg Deluxe

Blitzkrieg Deluxe
by Relative Range

Blitzkrieg Deluxe is a "generic" World War 2 era wargame that pits two fictional nations against each other over a fictional land mass represented by a huge 34 by 55 inch map. The game is easy to learn with the rules clocking in at under sixeteen pages, but difficult to master as the options available to each player are numerous. Do you mass your assault at the enemy's borders,...   [click here for more]
32.Fantastic Battles

Fantastic Battles
by NLWright

Fantastic Battles is a fast-play, mass-battle, wargaming system for any fantasy setting. The rules emphasise the tactical concerns of command friction and the fog of war through randomised initiative, tabletop mishap rolls and the impetuous decisions of unsupervised unit commanders. An all-in-one volume, this book contains the rules for stand-alone pitched battles as well as campaigns. Twenty-four...   [click here for more]
33.A Fistful of TOWs 3

A Fistful of TOWs 3
by A Fistful of Games

Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of...   [click here for more]
34.Horizon Wars: Zero Dark

Horizon Wars: Zero Dark
by Precinct Omega Publishing

A radical new approach to science fiction skirmish wargaming, built on the same core mechanics as hit sci-fi battle game, Horizon Wars.  Zero Dark lets you play solo, co-op, player-versus-player or even team-versus-team with the same core rules. No weapons tables.  No faction limitations.  Build your heroes from scratch and equip them to suit your play-style and existing miniatures collection. ...   [click here for more]
35.Altar of Freedom

Altar of Freedom
by Greg Wagman

Altar of Freedom is a "big battle" game, where you step into the boots of an American Civil War corps or army general, commanding your army at the grand tactical level. The rules are designed to play the largest battles of the war, like Antietam or Chickamauga, in a single evening with multiple players. The smallest tactical unit is a brigade, and your task will be coordinating...   [click here for more]
36.Clash of Spears

Clash of Spears
by Fighting Hedgehog

Welcome to CLASH! Keep your wits and courage at hand, for in CLASH you will need both to lead your band of warriors to victory. CLASH of Spears allows you to play raids and skirmishes in ancient times using small forces of 30 or more figures per side. This fast-paced game demands constant attention from all players as they alternate using their commanders...   [click here for more]
37.Death on the periphery - Solo rules for Planet 28

Death on the periphery - Solo rules for Planet 28
by Mammoth Miniatures

Death on the periphery is an expansion for Planet 28 that allows you to play solo and cooperative games with warbands made up of custom characters. Inside this book you'll find all the rules for making solo warbands, enemy activation, cooperative play, secret agendas for your characters and even an illustrated 3 part micro campaign Escape from Lychester VII, in which you'll battle...   [click here for more]
38.Aurelian, Restorer of the World

Aurelian, Restorer of the World
by Hollandspiele

Designer: Tom Russell Map Art: Ania B. Ziolkowska Hex Number: 55 Duration: 60 minutes Players: 1 Solitaire Suitability: High Theme: Ancients The Roman Empire is broken. The crisis of the third century - a decades-long fever dream of civil war, plague, and economic...   [click here for more]
39.South Atlantic War II, Second Edition

South Atlantic War II, Second Edition
by Admiralty Trilogy Group

South Atlantic War, Second Edition contains an in-depth treatment of all aspects of the 1982 campaign in the Falkland Islands. Its 26 scenarios can be played separately of as a connected campaign. The scenarios include information from recently released sources, complete orders of battle for both combatants. The first edition has been used at the Naval War College and Quantico for officer...   [click here for more]
40.BERLIN '84: Skirmish Rules for COLD WAR3!

BERLIN '84: Skirmish Rules for COLD WAR3!
by Rooksdown Games

BERLIN ’84: Skirmish Rules for Cold War3! August 1984, after tensions rise the unthinkable has happened! World War III has started with the Soviet invasion of West Germany. Berlin is surrounded and left to it’s fate with no possibility of being relieved or replenished, the units stationed in Berlin are in the fight of their lives as they are attacked on all sides by the East German  Grenztruppen...   [click here for more]
41.A Strange Campaign: The Battle for Madagascar

A Strange Campaign: The Battle for Madagascar
by Shilka Publishing

Madagascar provided the stunning backdrop for one of the strangest conflicts of the Second World War — when Britain went head to head against one of its closest allies. When British forces landed on the island in 1942, the enemy they faced wasn’t German, Japanese or even Italian, this time the opposing forces were French. Concerned that Japan might use Madagascar as a strategic...   [click here for more]
42.COLD WAR3! Rules for Modern Warfare 1960-1990

COLD WAR3! Rules for Modern Warfare 1960-1990
by Rooksdown Games

COLD WAR3! Rules for Modern Warfare 1960-1990 Fully revised 4th Edition of COLD WAR3! infact, so revised and shiny and new it's a completley NEW book! Includes rules for combined arms using artillery, armour, mechanised, aircraft and support troops (such as engineers and medical personnel). Rules for the electronic battlefield, nuclear, biological & chemical...   [click here for more]
43.Panzerschiff 3rd ed.

Panzerschiff 3rd ed.
by Minden Games

Panzerschiff 3rd ed. is an introductory-level tactical WW2 naval wargame for two players.  Famous battleships and battlecruisers from various nations are maneuvered into combat, and fire their guns to sink enemy ships.  Panzerschiff 3rd ed. comes with rule rooklet (including standard and optional rules), 41 ship counters, ship logs, map grid, and...   [click here for more]
44.NUTS! Compendium

NUTS! Compendium
by 2 Hour Wargames

Any Fight… Anywhere…Any Time. Baked rock and sand, shimming silver with heat waves as far as the eye could see. At 140 degrees, the Sahara was deadly enough without the prospect of enemies lurking in the next Wadi…heat…rugged terrain…sudden combat…the desert alone was a killer. Even the ants have enough sense to get out of this. Too bad you’re not an ant. You’re a soldier, and you...   [click here for more]
45.SEEKRIEG 5 Ship Logs - Great Britain 1880-1945

SEEKRIEG 5 Ship Logs - Great Britain 1880-1945
by SEEKRIEG

This collection of the SEEKRIEG 5 ship logs, originally released on CD in two separate sets, represents the majority of the vessels comprising the navies of Great Britain and Commonwealth Nations of Canada, Australia and New Zealand during the years 1880 to 1945. It contains all the ship logs from both sets and includes over 3,300 individual ship logs.  Any corrections made to the original release...   [click here for more]
46.Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing
by Admiralty Trilogy Group

Command at Sea (CaS) is an award-winning World War II tactical naval rules set. It can simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. CaS emphasizes technical and historical accuracy using a...   [click here for more]
47.Forbidden Psalm - miniatures game, inspired by and compatible with MÖRK BORG.

Forbidden Psalm - miniatures game, inspired by and compatible with MÖRK BORG.
by OptimisticNIL

Forbidden Psalm is a tabletop miniatures game, inspired by and compatible with MÖRK BORG.  Forbidden Psalm is a 28mm miniatures agnostic game. You can use any miniatures you already own that fit the bill or build custom minis for this game (with random tables to help you determine how to build them). Solo Play and Coop rules included. All content...   [click here for more]
48.Yaah! Magazine and Complete Wargame #3

Yaah! Magazine and Complete Wargame #3
by Flying Pig Games

The summer issue of Yaah! is bigger, better, and gamier than ever before, as we make the move from 60 to 72 pages. That's twenty percent more space in which to wax poetic about the games we love, and that enables us to go deeper and broader, with more crunchy detail, more things to play, and a little something for every taste.   We get the party started with an in-depth look at GMT's popular COIN...   [click here for more]
49.Six Gun Sound Devil's Elbow

Six Gun Sound Devil's Elbow
by 2 Hour Wargames

Our updated and best version of Six Gun Sound with our newer, streamlined mechanics. Play it with minis or the counters we've included. Six Gun Sound - Devil's Elbow Six Gun Sound – Devil’s Elbow puts you into the Wild West of 1876 to 1885. Why did we pick that ten year period? Well it covers the Lincoln County War, the unpleasantness in Tombstone, the Demise of the James/Younger Gang,...   [click here for more]
50.Shadow of the Eagle

Shadow of the Eagle
by Partizan Press

The French Revolutionary and Napoleonic Wars are one of the most tempting and popular of military periods to wargame. The paradox is that the period can also be intimidating to those wishing to game it – there is so much to know and understand. Shadow of the Eagles was written to make the period more accessible, by providing a set of rules a little simpler than many of the popular sets. Experienced...   [click here for more]
51.BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME

BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME
by Table Salt Gaming Designs

...   [click here for more]
52.USS Tuscumbia, Indianola and Chillicothe, 1/600 and 1/1200

USS Tuscumbia, Indianola and Chillicothe, 1/600 and 1/1200
by Long Face Games

Joseph Brown's river ironclad gunboats, Tuscumbia, Indianola and Chillicothe, modelled as a set of three  .stl files for 3-D printing. The models are scaled for 1/600 printing, but can be rescaled and printed at 1/1200 ...   [click here for more]
53.Zero Dark: Operation Nemesis

Zero Dark: Operation Nemesis
by Precinct Omega Publishing

This is the first major supplement for the best-selling independent sci-fi skirmish wargame, Horizon Wars: Zero Dark. Zero Dark: Operation Nemesis tells the story of Bal Anub, a special forces team from the human colony of Venus sent in pursuit of a mystery on the surface of an Earth ravaged by a devastating asteroid strike.  This book contains new rules for Horizon Wars: Zero Dark,...   [click here for more]
54.Merry Christmas, Mr Sankara

Merry Christmas, Mr Sankara
by Bozkashi Games

On Christmas Day, 1985, Mali invaded Burkina Faso over a dispute in the contested Agacher Strip. In what became known as the Agacher Strip War, two of the poorest nations on earth fought over a strip of the southern Sahara. Air operations featured prominently, but there were no air-to-air combats. By the time of the Agacher Strip War, Burkina Faso had just one MiG-17, but until a few months before...   [click here for more]
55.One Page WWII: Tank War Ardennes

One Page WWII: Tank War Ardennes
by Micro RPG

Cadet! You are a tank commander during the Battle of the Bulge in WWII. The Ardennes forest is a harsh climate, and the cold December timing of the battle is sure to try you and your crew. Your orders are to sweep the area for German units and drive them back, clearing the way for the Allies to invade Germany and END THIS WAR! One Page WWII: Tank War Ardennes is a solitaire roll and write...   [click here for more]
56.TRIUMPH! v1.1

TRIUMPH! v1.1
by Washington Grand Company

TRIUMPH! is a fast play set of rules for miniature wargaming. Covering the ancient and medieval periods, TRIUMPH! allows you to recreate the armies of Ramesses and Muwatalli, Caesar and Pompey, Saladin and Richard the Lionheart. Meshwesh is the online database of army lists for TRIUMPH! You can access Meshwesh through the Washington Grand Company web site. This is the v1.1 PDF edition of Triumph!...   [click here for more]
57.Armageddon War

Armageddon War
by Flying Pig Games

Following disease, famine, and economic collapse among the world's first-line powers, conventional war erupts in the Mid-East for what arable land remains. Old allies join the carnage, and the war grows, pitting age-old adversaries and their new friends against each other. Armageddon War depicts the chaos in the midst of this war. Armageddon War is a platoon level game set in the near future. The...   [click here for more]
58.Star Fleet Battles: Module R4J - Shadow of the Eagle Rulebook

Star Fleet Battles: Module R4J - Shadow of the Eagle Rulebook
by Amarillo Design Bureau

Romulans Got Warp! From the earliest source material, it was noted that the Romulans developed warp power later than other empires. This title explores five alternate timelines, each triggered by a singular event, that result in the Romulans gaining warp technology at the same time as everyone else. This book has a detailed history, ship descriptions, four new scenarios, and the Master Ship...   [click here for more]
59.Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules
by Rory Crabb

"Vampire, Vampire, Missiles Incoming!" The Game of Modern Naval Warfare Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to...   [click here for more]
60.Death machines - Vehicle rules for planet 28

Death machines - Vehicle rules for planet 28
by Mammoth Miniatures

Death machines is an expansion for Planet 28 that lets you add vehicles to your miniature conflicts. In this book you’ll find all the rules you need to build, arm and battle with mechanical monstrosities, gargantuan battle tanks, ramshackle jetbikes and everything in-between! Will you build a technological terror that grows more powerful from game to game, or will your creations go...   [click here for more]
61.Yaah! Magazine and Complete Wargame #2

Yaah! Magazine and Complete Wargame #2
by Flying Pig Games

Yaah! Magazine #2.  In this issue we will interview the founder of The Little Game Company That Could, Alan Emerich, and take an in-depth look at one of Victory Point Game's popular titles, Imperial Stars II. We'll give you a hint on that one. Gamer Girl and wall-climber extraordinaire, Ania B. Ziolkowska, loves it.  Is that too many commas? Brad Smith, owner of Hexsides and Hand Grenades provides...   [click here for more]
62.Squadron Strike: Traveller, Complete PDF Bundle

Squadron Strike: Traveller, Complete PDF Bundle
by Ad Astra Games

The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with all the rules and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good to go! (You...   [click here for more]
63.Mythos Encounters Horror Skirmish

Mythos Encounters Horror Skirmish
by Diceless Hero Games

Cooperative Miniature Encounters in the Cthulhu Mythos Mythos Encounters is a miniature skirmish game of the Cthulhu Mythos. This is a cooperative game, in which Investigotors work together to face the horrors of ruthless cultists, mysterious alien creatures and the elder gods themselves. Your investigators can face enemies head-on, trusting in your strength and weaponry, or take...   [click here for more]
64.All Hell Let Loose

All Hell Let Loose
by David Wasilewski

Welcome to All Hell Let Loose! Simple rules for fast playing 6mm WW2 Wargaming that encourage real-life tactics! All Hell Let Loose is a set of WW2 late war wargaming rules designed and playtested to encourage real-life tactics. Although created specifically for 6mm (or 1/285th scale) miniatures the rules can be used for larger sized miniatures like 10mm with minimal changes. The rules allow you...   [click here for more]
65.Grimdark Future: Firefight - Full Rulebook

Grimdark Future: Firefight - Full Rulebook
by onepagerules

Grimdark Future: Firefight is a skirmish miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi skirmishes for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi skirmishes that...   [click here for more]
66.Gang Wars - Grimdark Future Firefight Expansion

Gang Wars - Grimdark Future Firefight Expansion
by onepagerules

Gang Wars is an expansion for Grimdark Future: Firefight that provides additional rules for violent gang combat in the streets of the dangerous and futuristic Hive City. The game mechanics are designed to be easy to learn but hard to master, bringing engaging gang skirmishes for new and experienced players alike. This game expansion for Grimdark Future: Firefight adds lots of extra content to the...   [click here for more]
67.Home Fleet 2012 Standard

Home Fleet 2012 Standard
by Admiralty Trilogy Group

Home Fleet’s140 pages contain the many warships and military aircraft of the Royal and Commonwealth Navies from the Second World War. Almost every Command at Seaproduct published by Clash of Arms has included British and Commonwealth ships fighting all over the world. Listings for the various ship and planes and weapons were published as needed in each supplement, but now the information...   [click here for more]
68.To the Strongest! Ancient Army List eBook

To the Strongest! Ancient Army List eBook
by To the Strongest!

This PDF contains 152 TtS! ancient army lists, including background information on the armies and images of painted wargames figures. The ancient lists range from the Third Millennium to around 600 CE in the Dark Ages. You should be able to see a list of the included army lists, by previewing the contents pages. I will be publishing updated versions of this book with new material at approximately...   [click here for more]
69.Nightwatch: Terror and Treasure in the Dark Corners of the World

Nightwatch: Terror and Treasure in the Dark Corners of the World
by P. Todoroff CCWC

NIGHTWATCH is a game about killing monsters. All kinds, anywhere, any time. You and your friends are members of the NIGHTWATCH: an ancient order of warriors, trackers, wizards, and alchemists dedicated to hunting down and destroying the malevolent creatures that terrorize humanity. Over the course of the game, your characters will rise through the ranks of their chosen...   [click here for more]
70.American Fleets 2012 Standard

American Fleets 2012 Standard
by Admiralty Trilogy Group

For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea(CaS) 4th Edition standard. American Fleetsincludes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaSformat before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
71.Warfleets: FTL - Full Rulebook

Warfleets: FTL - Full Rulebook
by onepagerules

Warfleets: FTL is a miniature wargame set in a distant galaxy at war, designed for spaceships of all scales. The game mechanics are designed to be easy to learn but hard to master, bringing engaging spaceship battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic spaceship battles that you can customize...   [click here for more]
72.American Civil War Side Wheelers 1/1200

American Civil War Side Wheelers 1/1200
by Long Face Games

A set of seven side wheel transports and gunboats modelled in 1/1200 typical of those seen on rivers in North America during the American Civil War. This title contains the .stl files for 3-D printing. ...   [click here for more]
73.Renegade Scout - Bleeding Edge Retro Gaming

Renegade Scout - Bleeding Edge Retro Gaming
by Nordic Weasel Games

Welcome to Renegade Scout. What is Renegade Scout? Other than 206 pages jammed full of gaming goodness? This is a set of science fiction miniatures rules aimed at not only recapturing the spirit and feel of old school science fiction gaming, but presenting it in an updated and improved form, combining familiar mechanics with the polish and elegance expected in a modern...   [click here for more]
74.Five Leagues Character Compendium

Five Leagues Character Compendium
by Nordic Weasel Games

What does a house cat, a ranger from the wildlands, an enchanter and a torch bearer have in common? The Character Compendium compiles all four previous Character Packs into a single book, offering you: Notable characters - New heroes to hire into your warband, each with their own strengths and flaws. Animal companions - Who doesn't want a furry (or scaly!) friend when you go adventuring?...   [click here for more]
75.Impetus 2

Impetus 2
by Dadi&Piombo

Second edition of Impetus, the popular set of wargame rules that aims to simulate battles with miniature figures in the Ancient, Medieval and Renaissance periods. The extremely flexible system allows you to recreate over 3,000 years of history, from Ancient Sumeria to the Great Italian Wars and even further. Until the release of the updated lists you can still use the old Extra Impetus supplements...   [click here for more]
76.To the Strongest!

To the Strongest!
by To the Strongest!

To the Strongest! is a set of simple rules for Ancient and Medieval tabletop wargaming.  It enables a battle to be fought with model soldiers on a dining room table and won or lost in less than two hours. But the rules also support huge battles, with several thousand figures and up to five players a side. Games can be played with miniatures in any scale and based for any of the common wargaming rules...   [click here for more]
77.Gruppe Nord 2012 Standard

Gruppe Nord 2012 Standard
by Admiralty Trilogy Group

Gruppe Nordtraces the history of the German Kriegsmarine’s surface fleet in the North Atlantic, the North and Norwegian Seas in WW II.             Misunderstood and misused by Hitler and his generals, the roster of Germany’s surface ships is filled with famous names: BismarckAdmiral Graf SpeeScharnhorstand many others. However, the battle history...   [click here for more]
78.Age of Hannibal

Age of Hannibal
by Greg Wagman

Age of Hannibal resolves the largest battles of antiquity in a single evening on limited table space and flexible basing. Unlike many other rule systems available for the period, Age of Hannibal acknowledges the critical nature of pre-battle strategy in ancient warfare, when commanders sought the best possible ground for their armies. An innovative terrain card system allows players...   [click here for more]
79.Lion Rampant: The Crusader States

Lion Rampant: The Crusader States
by History and Games Lab Edinburgh

Lion Rampant: The Crusader States is an expansion for Lion Rampant: Medieval Wargaming Rules.  It is an historical gamebook that explores the Middle East during the heyday of the Crusades, between 1097 and 1291. The Crusader States of the Holy Land were a unique meeting point for people and military forces from all over Europe and the Middle East, but also from...   [click here for more]
80.Naval Thunder: Battleship Row

Naval Thunder: Battleship Row
by Steel Dreadnought Games

WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop! Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own! Extensive research to ensure the rules produce historically...   [click here for more]
81.CORFÙ 1716  JUDITHA TRIUMPHANS

CORFÙ 1716 JUDITHA TRIUMPHANS
by Lumaca Games

Corfù 1716 is a wargame for two players simulating the last Venetian victory against the Ottoman Empire. After the Morea War and the Passarowitz Peace (1699), with the Venetian reconquest of the Peloponnese area thanks to the great Doge Morosini, the Ottoman Empire seeks its revenge. In 1715 the Empire is ready and with the Second Peloponnesian War, it recaptures, thanks to some fortunate events...   [click here for more]
82.Battles From the Age of Reason Primer, Third Edition

Battles From the Age of Reason Primer, Third Edition
by Clash of Arms Games

The BAR Primer is an enjoyable, user-friendly source for those who want to learn the Battles from the Age of Reason (BAR) game system or those who want to improve their knowledge of the system. Included in the BAR Primer are illustrated, easy-to-read explanations and examples of all of the most important BAR rules. There is a section on BAR tactics and an invaluable programmed instruction portion that...   [click here for more]
83.WWII East Front Bundle

WWII East Front Bundle
by Chris Stoesen

This product contains all of the following scenario supplements: 1) Campaign for Ustilug - (Six Scenarios for Chain of Command) 2) First Encounters - (One Scenario for Chain of Command or What a Tanker) 3) Campaign for Kharkov: October 1941 - (Twelve scenarios for Chain of Command) 4) In the Name of Roma - (30 scenarios for IABSM and Chain of Command) 5) Second Battle of Kharkov: May 1942 - (13 scenarios...   [click here for more]
84.Red Menace (2nd Edition)

Red Menace (2nd Edition)
by Battlespace Games

The 2nd edition includes all new artwork for the map, counters, reference sheets, cards, and new rules, units, and scenarios.  The use of cards for Random Events and Soviet Cities (for Soviet AI Target Assignment) instead of chit-pull is also new for this edition.   Using the rules and scenarios, you may also play on Tabletop Simulator here: https://steamcommunity.com/sharedfiles/filedetails/?id=2144859787  ...   [click here for more]
85.Polyversal Sci-Fi Miniatures System

Polyversal Sci-Fi Miniatures System
by Collins Epic Wargames

Design: Ken Whitehurst Development: Byron Collins Editing: Michael Koznarsky Rulebook Layout: Marc von Martial Cover Artwork: Bruno Werneck Section Artworks: James Masino Combatant Tile Artworks: Bruno Werneck, James Masino Graphic Design: Byron...   [click here for more]
86.For King and Parliament

For King and Parliament
by To the Strongest!

TtS! “For King and Parliament” is a simple set of wargames rules for the Civil Wars in England (and Scotland and Ireland) of the mid-Seventeenth Century. Written by Simon Miller and Andrew Brentnall, they use mechanisms that will be immediately familiar to players of the popular “To the Strongest!” ancient and medieval rules. Using For King and Parliament, a battle can be fought and won (or...   [click here for more]
87.To the Strongest! Medieval Army List eBook

To the Strongest! Medieval Army List eBook
by To the Strongest!

This PDF contains 106 TtS! medieval army lists, including background information on the armies and images of painted wargames figures. The medieval lists cover the 600-1500 CE period. I will be publishing updated versions of this book with new material at approximately three monthly intervals until the end of 2022. I'll post the new  ...   [click here for more]
88.All Quiet on the Potomac

All Quiet on the Potomac
by Greg Wagman

All Quiet on the Potomac is the Eastern Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the east from 1861-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: First Manassas, Seven Pines, Gaines Mill, Glendale, Malvern...   [click here for more]
89.Kampfgruppe Commander III

Kampfgruppe Commander III
by Studio Capitan

Kampfgruppe Commander maintains an emphasis on command and control, but uses entirely new, and fast-playing, game mechanics. We have built in a great dea of historical flavor with rules that foster constant back-and-forth action. At conventions, Kampfgruppe Commander has consistently played in half the time of other rules sets. Our local gaming group of a dozen people runs evening...   [click here for more]
90.COAL&GUNS! (English language) Fast “tactical level” rules  for 3D naval wargame  in the pre-dreadnought era

COAL&GUNS! (English language) Fast “tactical level” rules for 3D naval wargame in the pre-dreadnought era
by Stefano Izzo

COAL&GUNS! is a three-dimensional tactical naval wargame for the era of the so-called "Pre - Dreadnought". Above all, it wants to be a very simple and fast way to arrange on the table some models of those picturesque ships that marked the transition period between sailing ships and warships as we know them today. It was a short period of only a few tens of years, between the end of the 19th century...   [click here for more]
91.BUNDLE: 4 Solo WW2 Wargames

BUNDLE: 4 Solo WW2 Wargames
by Minden Games

BUNDLE: 4 SOLO WW2 WARGAMES is a set of four complete games specifically designed for solitaire play. Variety is the name of the game for this set, as it contains one land, one naval, one air, and one political design, all described below.  We're offering this set for a limited time, at great savings over the retail price.  Check out the titles (and bonus) that...   [click here for more]
92.FF035 Die Mannschaften

FF035 Die Mannschaften
by Freebooter Miniatures

...   [click here for more]
93.American Civil War Stern Wheelers 1/1200

American Civil War Stern Wheelers 1/1200
by Long Face Games

A set of seven stern wheel transports and gunboats modelled in 1/1200 typical of those seen on rivers in North America during the American Civil War. This title contains the .stl files for 3-D printing. ...   [click here for more]
94.Panzerschiff Expansion & Cruiser Module Set

Panzerschiff Expansion & Cruiser Module Set
by Minden Games

Panzerschiff Expansion & Cruiser Module Set  is an add-on for Panzerschiff 3rd ed. (available separately).  You must own Panzerschiff 2nd or 3rd ed. to use this set.  Panzerschiff is an introductory-level tactical WW2 naval wargame for two players.  Famous battleships, battlecruisers, pocket battleships, heavy cruisers, and light cruisers...   [click here for more]
95.Harpoon V Player's Handbook (Chinese Language)

Harpoon V Player's Handbook (Chinese Language)
by Admiralty Trilogy Group

Harpoon Player's Handbook   This Player's Handbook for Harpoon fifth edition collects all the tables in the rules and organizes them for quick reference to speed play. It is not a complete rules set, but players can use the handbook to consult rules tables without having to pass a rules book back and forth.   Harpoon推演手册 这本Harpoon第五版的推演手册收集了规则中的所有裁决表,并为了快速查阅而将它们组织起来,以便加快推演。这不是完整的规则,但推演者可以用该手册查阅规则中的裁决表,而不必来回翻动规则。...   [click here for more]
96.Hardwired: Cyberpunk Espionage and Mayhem

Hardwired: Cyberpunk Espionage and Mayhem
by P. Todoroff CCWC

Corporate wars, shadow ops, cranial jacks, cyber-augmentations… you’ve been here before. You know how this goes. But familiarity breeds sloppiness and sloppiness will get you dead with a capital ‘P’ for Permanent. So you’ve got no excuses. You have a team, you have a boss, and that boss just gave you a job. Take whatever you need: weapons, micro-drones, dark-ware,...   [click here for more]
97.River Dragons. Generic Japanese warriors 16-17c.

River Dragons. Generic Japanese warriors 16-17c.
by Vyacheslav Batalov

Imagine yourself as a Japanese commander during the "all against all" war. Form and lead a small army of the feudal type and take part in many combat skirmishes according to the scenarios and rules of tabletop wargames. Of course, the genesis of feudalism in Japan had its own character and did not copy the "European way", but there is nothing difficult in identifying the Japanese troops according...   [click here for more]
98.Five Men at Kursk

Five Men at Kursk
by Nordic Weasel Games

Welcome to the front. It's 1800 miles to Berlin. * * * * * Tanks, commando raids, intense infantry action, campaign games and heroes against the odds. All this and more can be found in Five Men at Kursk, the premier set of second world war skirmish game rules. Building off the legacy of the FiveCore system, Five Men at Kursk aims at providing a complete,...   [click here for more]
99.Horse & Musket: Dawn of an Era

Horse & Musket: Dawn of an Era
by Hollandspiele

Horse & Musket: Dawn of an Era Game design: Sean Chick Art: Ilya Kudriashov Hex Number: 12 Duration: 60 to 90 minutes Players: 2 Solitaire Suitability: High Theme: 17th Century, 18th Century Series: Horse & Musket Sean...   [click here for more]
100.Grimdark Future - Full Rulebook

Grimdark Future - Full Rulebook
by onepagerules

Grimdark Future is a miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi battles that you can customize however...   [click here for more]
0 items
 Hottest Titles
 Gift Certificates